Saturday, September 15, 2012

Maya - Constrains

  • Moving Pivot - Hold down [insert], select and move pivot.
  • Parent objects - Select Child shift select parent then press [P].



Constrain

  • Position - Select Parent first, then child, drop-down tab (Constrain - Point)
  • Maintain Offset - Select Parent / Child (Point Options) Press [Add]
  • Rotation - Select Parent first, then child, drop-down tab (Constrain - Orent)
  • Pos / Rot - Select Parent first, then child, drop-down tab (Constrain - Parent)
  • UnConstrain - Select all objects, drop-down (Constrain - Remove Target)

Constrain Multiple objects and animate

  • You can constrain the child to multiple parents, then adjust the weighting to favored which side to follow.
  • Link the child to both parents with Zero Offsets.
  • The child will favor both sides 50/50, but you can adjust the wight in the channel box.
  • And you can animate the weights by right clicking weight constrain, and set key.

Constrain Props to characters

  • Its best to create a Locator "kinda like a dummy box in max" and use it for more flexibility.
  • Locator - drop-down tab (Create - Locator) then align it to prop.
  • Link the locator to the character, during the contact points in the animation.
  • Parent Constrain the prop to Locator.
  • If your animation is popping, then try to set a rest position on the frame before or after the pop.

Damn I spent the whole day trying to fix Maya's Hot Key bug.


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