Friday, December 4, 2009

Principles of Traditional Animation


The following principles were developed and named:

  1. Squash and Stretch - defining the rigidity and mass of an object by distorting its shape during an action
  2. Timing and Motion - spacing actions to define the weight and size of objects and the personality of characters
  3. Anticipation - the preparation for an action
  4. Staging - presenting an idea so that it is unmistakably clear
  5. Follow Through and Overlapping Action - the termination of an action and establishing its relationship to the next action
  6. Straight Ahead Action and Pose-to-Pose Action - The two contrasting approaches to the creation of movement
  7. Slow In and Out - the spacing of the in-between frames to achieve subtlety of timing and movement
  8. Arcs - the visual path of action for natural movement
  9. Exaggeration - Accentuating the essence of an idea via the design and the action
  10. Secondary Action - the action of an object resulting from another action
  11. Appeal - creating a design or an action that the audience enjoys watching

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