- Position and Rotate character forward and tilting down.
- Set up your feet placements.
- Set up your time frame to be around 30 frames.
- f1 and f30 place all your legs extend forward.
- f15 place all your legs back.
- in-between 15 and 30, lift legs off the ground and rotate al legs forward.
- Offset the left legs to be extended on f15.
- Watch the pattern and know that the back legs plant the foot where ever front legs plant foot.
- Fix Front view
- Bring the front legs closer in. They step beneath their body.
- And know that front foot placements are close, and have them move out during passing pose then brought in.
- Rotate the foot placement pointed slightly outward during planted.
- Add Wicked rotation inward during the roll. Mid Stride (Like a Lion).
- Do the same as the back legs, but not as far in.
- Frame before contact pose on the front feet, have it rotate upwards (Like a Lion).
- Hips and chest.
- Back hips move just like the human. Rotates into the foot placement.
- Exaggerate the hips to go up and down.
- Rotate the chest into the foot placement in top view.
- Translate down during contact, then back up during mid stride.
- Front view
- When the leg is up in mid stride, rotate the chest down.
- Shoulders (translation)
- When the front leg is extended out, translate the shoulder forward.
- Then translate back and up, no so much, when the leg is going backwards.
- Right before the the leg lifts, the shoulder will lead that action by going forwards and up.
- Then back down for the extended reach.
- Offset the shoulders to continue to move after the chest is done rotation, in front view.
- Head
- The head will slightly bounce down after the front foot comes down takes a step on contact. 3 Frame Dip then drag it back up.
- Refine the legs - Foot Paws
- Rotate the foot into the ground so that the feet can prep for a peal off.
- Counter rotate the paws up, off the ground.
- Foot Control channels.
- Leg Twist - twist the elbow out during mid stride when leg is up.
- This is to really refine the legs.
- Toes
- Spread the toes out when the foot touches the ground and applies wieght.
- Revers spread when foot goes up.
- Refine each toe during polish stage.
- During the foot roll off, its alright to have the toes to go into the ground.
- The toes zip under pretty fast.
- The foot roll off happens fast.
- Head
- Roll the head left and right in front view. Have drag/ and follow through from the chest.
- Tail
- Is used to balance and communication.
- For walk cycle, its best to just have it lead and follow.
- Tail is simple drag and follow through.
- Its best to start with the base of the tail, and have it aligned with the butt in top view.
- Add up and down in side view, drag and follow through with the butt.
- Do the same down the chain of the tail.
- Scapula
- Add extra value to have it follow with the clavicle.
- Polish the toes to have a better peal of by animating each to individually.
Thursday, October 11, 2012
Workflow - Quad Walk Cycle
Goal is to make a vanilla walk cycle with no personality, and walk on the treadmill.
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment