- Create the Golden pose, and do not favor the weight left or right.
- Identify the speed of you walk cycle.
- Pose out the limbs on frame 1% and frame 100% of animation.
- Mirror the limb pose on frame 50%.
- Create a simple root bounce, on frames 0/25/50/75/100%.
- Animate the key poses of one foot and have it locked down on the ground.
- Animate the weight of the root bone, based off the timing of the foot.
- Put key on all foot bones on every key frame, mirror the other leg.
- Work on the root, spine, and head bone. Have it set to repeat sou to can offset them.
Wednesday, July 25, 2012
Work Flow - Creature Walk Cycle
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