At the time I was very tired, from staying up so late working on a Short Video for Nima, and I did not have any work on my computer at that time. It would tken me a while to dig up a random file to present to the folks.
Mookie volunteered to give a 10 min speech of animation.
- He already had a Animation up on his screen that he used to his advantage.
- He talked about the Simple basic of aniamtion.
- Create a pose - Place a key frame - and check out your animation by pressing play
- He showed the simple tools on what he is doing, then get them involved with animation.
- What would you like to do? I will place the Key.
- Once you have them feel like they animated.
- Talk about the process on what it takes to get it into game.
- Make animation -> work with programmer -> review it ingame
- Now for show and tell show a file that is nicely structured W/ a RENDER
- Get them involved
- Talk about character and some of its challenges
- Then show a rendered animation
- If you still have time, pick up a light saber and talk about reference and research
Thanks Mookie for giving me some guidance on how to "Talk about animation at my desk"
- Talk about what you know
- Get them involved, by having them ask questions
- Make them laugh -> This comes natural when you are comfortable